Boltgun is much more violence focused, but ties that with some really interesting game. I tried Prodeus, but found it to be pretty bland. Prodeus really have some good fan made stuff. It's either a zero death run, or a zero challenge run. Prodeus is better (infinite replay value thanks to the level editor) but Boltgun is also a good pick. There's no actual challenge to *completing* the game. After jumping into a death pit ten times just to see if it was even possible to game over and realizing that there was simply no way to game over or fail, I just decided to quit. So it was either restart the full level and play that 20 minutes again, or just pretend like the death never happened. After carefully picking my way slowly through the level and trying not to die, I got ambushed by a huge monster spawn and died. I just played a campaign level again today. Yeah, I keep coming back because of how much I like the feel of the gameplay so much, but I keep having this same issue. Don't get me wrong, I really like this game but I'd be lying if I said stuff like this didn't bug me. Whether it's a retro FPS like this or a seems like they either make the whole experience trivial or make it even harder than the source material. These devs working on neo retro games never seem to get difficulty right and I really don't understand what's so bad about having a middle ground. The levels are just too damn long to have to start back from square one if you die- the only reason to go for it is if you really want that "no death" badge (hopefully there will be some related cheevos in the final build). I'd just be really grateful to see an option that falls somewhere in between "dying has no consequences" and "restart the level."ĭefinitely agree with you here. In the end, I don't care if it's checkpoints with respawning enemies or classic save states. That's more challenging than death having no consequences, but less punitive than having to restart the whole level. Personally, I think respawning back at a checkpoint with all of the same resources and enemies you had when you hit the checkpoint would be awesome. I don't have hours-long sessions to go for deathless runs (especially for some of the longer and more challenging levels), and yet striving for deathless runs seems like the only way for the player to challenge themselves in the experience. I know you have the option to restart the level if you want to personally enforce a challenge for yourself and check the box at the score screen, but that's also not a realistic option for me. You can die over and over and keep making progress in the level like nothing happened. Because the checkpoints don't respawn enemies, there's no real disincentive for dying. Game and want to purchase it, you can support the developers by doing so here.Just adding in my personal two cents since I know the developers care about feedback: I really struggle to enjoy the game's save system as-is. This download is completely free and won't cost you a penny. By clicking View Page, you affirm that you are at least eighteen years old. may not be appropriate for all ages, or may not be appropriate for viewing at work. Then, launch the game through the desktop shortcut. Whats the point of the nexus checkpoints, it kills any challenge :: Prodeus General Discussions. Double click inside the Prodeus v1.0.2 folder and run the setup application.zip file and click on “Extract to Prodeus v1.0.2.zip” (To do this you will need 7-Zip, which you can get here, or you can use the built in windows extractor). Once the game is finished downloading, right click the.(You can use FDM which is free here, or any other download manager). We recommend using a download manager for faster download speeds. Wait 5 seconds and click on the blue ‘download now’ button.Click the Download button below and you will be redirected to UploadHaven.Blast and blaze your way through hordes of chaos-spawned creatures using an arsenal of classically over-the-top weapons. Experience over-the-top explosions of lo-fi pixels and hi-tech particle effects as you clash against the Prodeans and forces of Chaos.Pure retro FPS chaosSteel yourself for fast and frantic nonstop action. FEATURESRetro look, modern eraShooters past and present collide with graphics that combine today’s high-quality 3D tech with retro visuals. This is the Boomer Shooter you’ve been waiting for. The game features a hand-crafted campaign from industry FPS veterans, co-op and competitive multiplayer play drawing on classic modes*, a fully integrated level editor, and a built-in community map browser for instantaneous action with nearly limitless levels to play.Get ready to paint the walls red.
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