That would be likely in 2016 if that happens, he said. Dube said they are in talks with platform holders about bringing the game over to consoles as well. The game raised $64,000 for a $50,000 Kickstarter last summer and is expected to hit Windows, Mac and Linux through Steam this September for about $20. But Dube said there will be a suggested order for taking on the giants. Players will go off in different directions collecting runes and can approach the Jotun in what ever order they want. The game will be structured around a central hub. They are permanent upgrades for your character." "You won't get different weapons, but you will get these god-like abilities. "So you'll find Thor's hammer, Odin's spear, things like that," Dube said. There are different archetypes as well."įortunately, the game also allows Thora to find shrines to the gods, which will imbue her with special powers. "This Jotun uses melee attacks there are others that use ranged attacks. "We're always going for that huge sense of scale David versus Goliath You-against-the-mountain kind of thing. "Each Jotun will have their unique themes, their unique mechanics, unique attacks, unique setting," Dube said. He also summons a huge blizzard that causes near-whiteout conditions and makes it hard to see where the Jotun is. Finally, if you can knock him down to a quarter of his health, he goes into an enraged mode and starts triple charging Thora. Once he is knocked down to half his health, the Jotun summons a storm that freezes over the landscape, making it harder to move quickly and causing Thora to slide. Hitting them sent chunks of ice into the creature, damaging him. That frozen breath also spotted the snowy landscape with a sort of ice stalagmite. Once I weakened him to three-quarters of his health, he started blowing damaging arctic winds toward me. This particular Jotun delivered massive melee attacks. Much more compelling, though, is the game's hand-drawn 2D art, which brings a level of life to the game's animation and design that pulls you through the experience. While the gameplay is very basic - there are two types of attacks and a sort of rolling dodge - the premise of having to figure out exactly how to take out each Jotun was engaging. His big toe was about the size of the warrior. I had a chance to check out one such battle, taking on the game's winter Jotun, a massive, blue-skinned giant, with gleaming white eyes, a shock of white hair and beard, and a fur pelt. She must wander the land looking for runes which she can then use to summon and fight the Juton. The Jotun, a sort of giant drawn from Norse mythology, roam the purgatory in which Thora finds herself after death. There are five bosses in the game with exploration levels in between hostile environments you have to get through." "She faces monsters that are hundreds of times her size. "She's a bad-ass Viking warrior who has a huge two-handed ax and is super strong," said Will Dube, the game's designer and founder of developer Thunder Lotus Games. Players take on the role of Thora, a Viking warrior who died an inglorious death and must prove herself to the gods to enter Valhalla. Jotun is both the name of the game and the series of massive enemies you're tasked with killing in this action adventure romp through Norse mythology.
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